iterami/Guides.htm/Bloodridge
Version Updates
v0.0.14
  • Attempt made at Flash-style loading screen.
  • Annoying 'click once, fire twice' bug fixed.
  • Grenades (Cauldron) can now be lobbed over walls &c.
v0.0.13
  • New 'Maze' solo mission added (v. tricky!).
  • 'Double-fire' glitch fixed.
v0.0.12
  • Health gems added to town.
  • Firing made more responsive.
v0.0.11
  • You can now move while flaming & I've made it twice as powerful and use twice as much manna as before.
v0.0.10
  • Here's a treat for the weekend: weapon 7, a flamethrower! Toast those spiders!
v0.0.9
  • hi-res option.
v0.0.8
  • Auto-aiming implemented.
  • Collision detection improved.
  • Right mouse button/ctrl can now be held down for continuous fire.
v0.0.7
  • New solo mission 'Town' (with 2 levels of difficulty).
  • New spider NPC added.
  • Crosshair removed for melee weapons.
  • AI further improved.
  • Game scripting improved.
  • Some textures improved.
v0.0.6
  • Overall AI improved.
  • 'Keep' mission map made fairer for svarts.
  • 'Dungeon' mission now completable - (but maybe too easy with that door?)
v0.0.5
  • Extra tutorial mission added.
  • Fire button now more responsive.
  • Q & E now can be used to strafe, R to look behind.
  • AI (very slightly) improved - enemies will now 'guard' some locations.
v0.0.4
  • First 2 missions can now be finished and link together.
  • Healthbar & Spellbar flicker removed.
  • Player can now heal themselves by casting 'heal' directly on their character.
  • Additional attack route added to Keep mission.
v0.0.3
  • Now supports all screen resolutions.
  • FPS counter more accurate.
v0.0.2
  • MipMapping added
  • Sound system improved - should be OK on linux now...
  • Mouse sensitivity improved
  • 'Small view' option added for slower machines
v0.0.1