||Hides the UI visible on screen when not paused. You will not be able to access your inventory or holster your weapons.
||Shows the UI visible on screen when not paused.
||Gives you every item available, including the room key needed for objective #2. Reset upon every reload.
||Makes you immune to all forms of damage. "god 1" enables it, "god 0" disables it, and "god" displays current value.
||Gives you infinite ammo for all weapons, including ones you do not yet have. Displayed total ammo may not be updated if you are carrying a weapon, but the value will display properly once you reload or switch weapons.
||Makes you invisible to enemies. Enemies can still hear you and will react to your movement and violent actions, but will not attack you. "invisible 1" enables it, "invisible 0" disables it, and "invisible" displays current value.
||Increases or decreases the speed of the game, including menus. Default value is "ip_timemultiplier 1" and any other numerical value increases the probability that the game will crash or behave strangely. "ip_timemultiplier" displays current value.
||Quickly reloads the level. The console will remain open while reloading, which allows you to type and enter commands despite the console not updating.
||Instantly quits the entire game.